Seven Kingdoms v2.15.6
Here it is! A release long in the making, which tackles issues with the AI,
such as smarter management, continuing assaults, and actually going on sea
based missions. Perhaps the AI will no longer be as easily tricked.
There has been some more quality of code improvements and testing to ensure
stability. Thanks to all the testers the past few weeks. Now on to the next
round of improvements. :)
Discuss the new release
Finally, we are using sourceforge again to host our files and source
repository. Everyone please switch to using the facilities there now. Make sure
you have subscribed to either sourceforge or the website rss feeds.
Posted on 2023-09-02
Development Update for v2.15.6
Hello! People have been asking, and there is a need to do some testing. In the previous release, we tried using the then latest SDL 2.0.22 version, and we saw some issues on Windows. We quickly backed to the previous version of SDL we used, and the problems went away. I think we do want to try to make sure we can support the latest SDL release. So this is the purpose of this development build.
Of course, there are alot of enhancements to the AI and other bugfixes. You can get a chance to test and preview what's coming here in our development build location:
In the past we provided development builds. As before, these builds are temporary, and cannot be played in multiplayer except with this exact version with others. So they will come and be removed as needed. But I do hope to share development builds whenever I can.
Please share your experience with the development build.
Finally, if you noticed above, we are using sourceforge again to host our files. I will encourage anyone to switch to using the collaboration facilities and git repository there, and our forums. We made our existing sourceforge page our primary site again in the previous release. With that, I am announcing that I will wind down the github page starting today as I do not plan to use it anymore.
Posted on 2023-09-02
Seven Kingdoms v2.15.5
Hello everyone! It's time for a new release. We have new UI features, AI improvements, and bugfixes. One comment has been on how the AI is not challenging. You might want to check out the game and see how the AI is now. Also, desync issues may still lurk, and please report them if it happens with you.
See changes and comment in the forums
Posted on 2022-04-28