A new development version of 7KAA is now available. This release adds multiplayer again with SDL_net as a replacement to DirectPlay. Lobby development should soon begin testing on this version. The major porting work is mostly complete–now we get to move onto new stuff.
This version supports win32 (patch file provided this time) and linux 32-bit & 64-bit. I have tested playing a network game across linux 32-bit and windows successfully. Playing against mixed 64-bit and 32-bit clients might not work on this release, but it’s definitely doable in a future release.
Thanks to those who have helped with this release — unavowed and Mayan.
Please test this all-round. Windows users should give this version a try. Any problems? Report away!
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