About

The Seven Kingdoms Fan-site is the gathering place for fans of any of the Seven Kingdoms Series computer games by Enlight Software. Here you can share details of the games and find opponents. This is also home of the community supported open source releases. You may find GPL versions of 7KAA and patches for 7K2 to improve on the longevity of this great series.

For further information on the game, see the wiki in the left menu. For the community discussion boards, and match-making services, see the forums. Game releases are found at the download link.

News

Seven Kingdoms: HD

October 5th, 2010 jlac1024 Posted in Seven Kingdoms | 14 Comments »

Seven Kingdoms HD? 
Well let us know what you think by taking this poll:

Seven Kingdoms : HD Poll

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Seven Kingdoms 2 Repository Created

September 19th, 2010 the3dfxdude Posted in Seven Kingdoms 2 | 2 Comments »

I would like to announce the start of Seven Kingdoms 2 project at 7kfans. The repository has been created with the last version of the game. This code will likely only compile with Visual Studio 6. Soon the game code will be cleaned up for later compilers, going through a similar build process as 7KAA. The game code for 7K2 is under the GPL, however the game data is not.

Thanks to jlac1024 for arranging the project, licensing, and locating the code. Also thanks to Enlight for making this project possible.

Update: The initial 7K2 GPL source release will not compile for any system because the original FLC library cannot be included. The library will have to be replaced.

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7KAA ported to SDL

July 20th, 2010 the3dfxdude Posted in Seven Kingdoms | 12 Comments »

Hi there.  Work has been on-going on in the master (2.14-unstable) branch for the past few months.  The development revision has now reached a new milestone. Seven Kingdoms: AA now is able to compile for SDL on Linux x86 and Windows.  OpenAL support was written by unavowed.  Multiplayer was disabled until a total replacement is written.

This 2.14 branch and SDL port is considered BETA quality.  Users who want the best experience with 7KAA should use the 2.13 patch.  For those who like testing new things, or users who have problems with 2.13, you can obtain 2.14.0 at our sourceforge page.

To help with development see the task list.

Note: Updated post on 7/27 with 2.14.0 release info.

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Development Update

May 26th, 2010 the3dfxdude Posted in Seven Kingdoms | 5 Comments »

As most of you that visit frequently know, we have released 7KAA patch version 2.13.2.  This version hopefully fixes the most annoying problems for Windows users.  If you haven’t already, go to the download site and get it!

There is an on-going development branch for a version series called 2.14.xx.  Thanks to many people that have contributed so far.  The current thing slated for the first release in the new series is the ability to port the game from DirectX to alternative APIs such as SDL.  There won’t be a stable release from 2.14 while this is all worked out. I will post a follow-up article asking for help in key areas in the future.

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Release of 2.13

December 8th, 2009 jlac1024 Posted in Seven Kingdoms | 1 Comment »

We’ve reached our milestone for version 2.13 for Seven Kingdoms: Ancient Adversaries.  Nothing notable has changed in this version that requires download by clients, this was an internal version to work away from windows specific code and software.  We may still make this update available to windows users for download.

Please join our forums to keep up to date on this information!

Update:

Win32 Client Released

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Seven Kingdoms Wiki

October 7th, 2009 jlac1024 Posted in Seven Kingdoms, Site, Wiki | Comments Off

You can access the Seven Kingdoms Wiki here.

Feel free to contribute to the wiki and help correct and improve it.  This is very much a community project and the more involved the better.

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Maintenance

September 15th, 2009 jlac1024 Posted in Site | Comments Off

The website will be unavailable tonight at roughly 6 PM PST (GMT-8) due to server updates and maintenance.  The servers should be down only approximately 15-30 minutes.

Sorry for the inconvenience.

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Additional downtime

September 14th, 2009 jlac1024 Posted in Site | Comments Off

The server is back up after having been re-imaged after a faulty module install.  We apologize for any inconvenience.

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Seven Kingdoms II: The Fryhtan Wars

September 10th, 2009 jlac1024 Posted in Seven Kingdoms 2 | 3 Comments »

Trevor Chan has agreed to let our project take control of the 7k2 source code.

If you’re interested in developing on Seven Kingdoms II go ahead and browse the forums and let us know in the thread there.  We’re planning on using the same core from 7kaa to make 7k2 portable as well.

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Featured at Enlight.com

September 4th, 2009 jlac1024 Posted in Seven Kingdoms | 4 Comments »

Enlight.com put up news that 7kaa is coming back, you can read for yourself:

Seven Kingdoms: Ancient Adversaries Returns

http://www.enlight.com/7k/ also now redirects here.

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