@the3dfxdude
Seven Kingdoms v2.15.7
Hello everybody! We have a new release for you. What's significant in this
release is the AI work that has been on-going. Many fixes have come from
DieselMachine and Infiltrator. We addressed having the scenario settings
persist, and also have those same settings be propagated by the host, if
you want to use them in multiplayer. More options may be added if they
are useful.
We are now providing an experimental Linux build, that can be downloaded
and run locally. If an installer is useful, we may deploy one that current
Linux games use.
Download here
Discuss the new release
We are using sourceforge again to host our files and source repository.
Everyone please switch to using the facilities there now. Make sure you
have subscribed to either sourceforge or the website rss feeds.
Also, we are limiting guests on the forum. So please make sure you log
in for the best experience.
Posted on 2025-07-25
@the3dfxdude
Seven Kingdoms v2.15.6
Here it is! A release long in the making, which tackles issues with the AI,
such as smarter management, continuing assaults, and actually going on sea
based missions. Perhaps the AI will no longer be as easily tricked.
There has been some more quality of code improvements and testing to ensure
stability. Thanks to all the testers the past few weeks. Now on to the next
round of improvements. :)
Download here
Discuss the new release
Finally, we are using sourceforge again to host our files and source
repository. Everyone please switch to using the facilities there now. Make sure
you have subscribed to either sourceforge or the website rss feeds.
Posted on 2023-09-02
@the3dfxdude
Development Update for v2.15.6
Hello! People have been asking, and there is a need to do some testing. In the previous release, we tried using the then latest SDL 2.0.22 version, and we saw some issues on Windows. We quickly backed to the previous version of SDL we used, and the problems went away. I think we do want to try to make sure we can support the latest SDL release. So this is the purpose of this development build.
Of course, there are alot of enhancements to the AI and other bugfixes. You can get a chance to test and preview what's coming here in our development build location:
Download here
In the past we provided development builds. As before, these builds are temporary, and cannot be played in multiplayer except with this exact version with others. So they will come and be removed as needed. But I do hope to share development builds whenever I can.
Please share your experience with the development build.
Finally, if you noticed above, we are using sourceforge again to host our files. I will encourage anyone to switch to using the collaboration facilities and git repository there, and our forums. We made our existing sourceforge page our primary site again in the previous release. With that, I am announcing that I will wind down the github page starting today as I do not plan to use it anymore.
Posted on 2023-09-02